zigzagzigal greece. g. zigzagzigal greece

 
gzigzagzigal greece  Similar to the UA The tile acquisition ability is very similar to Russia's Krepost

Zigzagzigal's Guide to Egypt (BNW) By Zigzagzigal. There's a lot of things it does well: Eagle Warriors have enough power to be useful, but also a distinct role that no other unit can do making it interesting. Following this guide requires the Gathering Storm expansion. ago. 35 comments. Babylon is a tough civ to master due to their unorthodox civ ability. Changes to this guide in the 20 October 2017 Autumn patch: - The new Angkor Wat wonder (in the DLC) can really help Macedon consolidate their conquests. Terminology used in this guide and not in-game is explained here. Zigzagzigal's Guides - Netherlands (R&F) By Zigzagzigal. This guide goes into plenty of detail about Portuguese strategies, uniques and how to play against them. Egypt has three different ways to start, typically leading to a cultural victory in the end. Rome: Straightforward -> Moderately Straightforward due to the need for iron in GS complicating the start. For China, chasing up boosts becomes even more important. It cannot be built on Snow or Snow Hills, and. City-States, previously introduced in Civilization V, are singular cities that act independent of the player and rival Leaders in Civilization VI. France has two bonuses to tourism that work in different ways, making them one of the strongest Civs around at cultural victories and a great introductory Civ for such a route. This guide goes into plenty of detail about English strategies, uniques and how to play against them. Greece is a well balanced civilization. Terminology used in this guide and not in-game is explained here. Introduction. Zigzagzigal • GS unit upgrade cost = 2x production difference + 10 • 4 yr. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. By Zigzagzigal Zigzagzigal's Favorites Screenshots Artwork Videos Workshop Items Merchandise Collections Guides. 2. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Zigzagzigal's Guides - China (Vanilla) By Zigzagzigal. Effect. Early warfare and early city development go hand-in-hand for the Aztecs, but accumulating luxuries can make them become an even greater threat later on. 140 ratings. Since Rise and Fall, Mongolia's core strategy hasn't changed - find horses, build Ordu buildings, spam Keshigs and Knights - but various changes have affected Mongolia's game. Out of diplomatic nations, Morocco arguably defends the best and unlike Civs like Greece, Sweden and Arabia, tends to remain peaceful throughout the game. Moderately Straightforward - Easy enough to learn, but has some kind of factor which might throw off very new players - usually an atypical start (e. Units between 90 and 99 health have a strength penalty of 1, units between 80 and 89 health have a penalty of 2, and so on. 8 tiles are huge and it covers most of a civ's territory. Greece's uniques are some of the most straightforward around, but there's more to them than. Award. Here, I detail Spanish strategies and counter-strategies. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. This also means that these 2 pantheons are not totally useless to Kongo. Terminology used in this guide and not in-game is explained here. [Suggestion] Feldip Hills Expansion. Here, I detail Russian strategies and counter-strategies. Similar to the UA The tile acquisition ability is very similar to Russia's Krepost. Zigzagzigal [author] Sep 10, 2019 @ 12:49pm. 1. Pre-Rise and Fall content packs. Here, I. 164 ratings. Greece, Rome). Against civs that rely on faster units (e. Zigzagzigal's Guides - Brazil (GS) An incredibly flexible civ, Brazil can perform well at cultural, domination, religious and scientific victories alike, and has a particular focus on Great People. 142 ratings. Problem is, there seems to be no unifying theme. Zigzagzigal's Guide to Persia (BNW) By Zigzagzigal. The Greeks' civilization ability is Plato's Republic, which grants an additional Wildcard policy slot in any government. Maya: Moderately Straightforward -> Intermediate due to the unique complexity of the start. Out of diplomatic nations, Morocco arguably defends the best and unlike Civs like Greece, Sweden and Arabia, tends to remain peaceful throughout the game. Here, I detail English strategies and counter-strategies. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Classical Greece dominated the hundreds of islands of the Aegean as well as the rocky coast of Anatolia (Turkey) to the east. His many military, political, and cultural achievements have led to this period being. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Terminology used in this guide and not in-game is explained here. An excellent maritime diplomatic Civ, Portugal will have little trouble with money or happiness later in the game. The River Goddess pantheon has been buffed to offer +2 amenities and +2 housing in riverside Holy Sites. After those two, Nubia and Russia have a bias to flat and hill tiles of desert and tundra respectively. The Mayan lack of a start bias is shared with America, China, Ethiopia, France, Germany, Greece, Persia, Rome and the Shoshone. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. 5. Terminology used in this guide and not in-game is explained here. Strategy. The Mycenaeans [] Little is known about the earliest inhabitants of Greece. Ethiopia is flexible, defends effectively and scales well with higher difficulties. Zigzagzigal's Guide to the Inca (BNW) By Zigzagzigal. . Greece has a good start, very strong culture and is one of the game's easier civs to learn. 3 Envoys cause the City-State to provide an additional bonus to all the cities in a civilization. Zigzagzigal's Guides - Arabia (Vanilla). Science is a fair path for the Khmer. 127 ratings. Nader Shah's Leader Ability: Sword of Persia. 495 – 429 BC) was a prominent Greek statesman, orator, and general who led Athens from roughly 461 BC until his death. If you’ve new to u/zigzagzigal ’s guides are the best guides around for CIV. Zigzagzigal's Guide to Greece (BNW) by Zigzagzigal. Unique Unit - Cossack: Russia's. Sid Meier’s Civilization VI Zigzagzigal’s Guides – Mapuche (GS) Added: May 8, 2021, 9:17pm UTC SteamsPlay Guides 0. From /u/Zigzagzigal : Straightforward - Basically a new player can pick this civ up and do fine with it. They could have much worse unique things, but the +1 movement would still make them strong. Pearl of the Danube is an excellent production boost that makes a strong difference, while thermal baths are decent, if not amazing. 535K subscribers in the civ community. . It further adds +1 Culture if built on Floodplains, +1 Culture with Natural History, and +2 Culture if placed next to a Wonder. Zigzagzigal's Guides - Greece (Vanilla) by Zigzagzigal. Award. America's lack of a start bias is shared with China, Ethiopia, France, Germany, Greece, the Maya, Persia, Rome and the Shoshone. Along the way is the Games and Recreation civic, which unlocks the Hippodrome district. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. For this section, I'm going to refer you to the excellent Steam guide regarding Greece by u/Zigzagzigal - a guide which includes things to avoid, advice regarding policies, how to. This guide is divided into multiple sections explaining how best to use and play against this specific civ. 3. Every civ has interesting lesser-known tricks and features. There are two immensely important civics to pick up - political philosophy and feudalism. Rise and Fall Expansion. Greece and Korea have a hills bias. g. These (and the other civs’ start biases) are all from Zigzagzigal’s Civ. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius. The ability of a Warak'aq unit to attack twice essentially amounts to an 18-20 strength boost when attacking in most situations. Once you have Code of Laws, you can have both God-King and Urban Planning at the same time, giving you both decent production and a head start on forming a pantheon. And as much as this article is about the Civilizations themselves, it is also about the Civ 6 leader tier list, where we will discuss leader rankings. Rise and Fall Expansion. Terminology used in this guide and not in-game is explained here. Pericles. This guide goes into plenty of detail about German strategies, uniques and how to play against them. Zigzagzigal's Guides - Gaul (GS) By Zigzagzigal. In Civilization VI, City-States are much more streamlined over their. This guide goes into plenty of detail about Persian strategies, uniques and how. Greece is one of the original 19 civilizations available in Civilization VI. Greece and Korea have a hills bias. Zigzagzigal's Guides - Greece (R&F) by Zigzagzigal. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. So. 208 ratings. Zigzagzigal's Guides - America (GS, no additional content)114 ratings. . An alternative use of this ability applies in theological combat. But the abilities around levying units are far and away the best ability on their list. . Award. Rome has powerful early-game warfare, and a strong ability to develop newly founded or conquered cities quickly, helping to contribute to the war effort or anything else you wish sooner. And to my understanding, a scientific victory is best going tall. Here, I detail Mongolian strategies and counter-strategies - for both Khans. The Ottomans have advantages in nearly every element of the domination game. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. The Incans can grow cities taller than anyone else, and a mountainous focus can give them a very strong science output. Both Cyrus and Nader Shah excel in warfare, but there is a fair amount of distinction in the details. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. )Following this guide requires the Gathering Storm expansion. Changes from the 27 July Summer patch affecting Japan: - Electronics Factories, like regular Factories, are now about 10% more expensive. 21. The higher difficulty you start on, the. Greece has a good start, very strong culture and is one of the game's easier Civs to understand. Zigzagzigal's Guide to the Netherlands (BNW) By Zigzagzigal. Zigzagzigal's Guide to Mongolia (BNW) By Zigzagzigal. This guide goes into plenty of detail about Iroquoian strategies, uniques and how to play against them. 28 ratings. Zigzagzigal [author] Jul 27, 2017 @ 1:11pm. Award. 71 ratings. Units between 90 and 99 health have a strength penalty of 1, units between 80 and 89 health have a penalty of 2, and so on. Sweden is a flexible nation, but it does best at the art of diplomacy. Religion is the Khmer's other strong route. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). By Zigzagzigal. Surrounded by Glory. Every natural wonder discovered is +1, or +3 if you're the first to discover it. Zigzagzigal's Guide to Indonesia (BNW) By Zigzagzigal. Phoenicia is one of the game's best colonisers, but unlike civs like England and Spain, there's a big emphasis upon colonising your own continent - at least, at first. Dan Western. 153 ratings. Greece is one of the original 19 civilizations available in Civilization VI. Greece has a good start, very strong culture and excellent diplomatic potential as well. Introduction. Maya/Grand Colombia, Ethiopia, Byzantium/Gauls, Babylon, Vietnam/Kublai Khan, Portugal. It keeps things fresh an interesting, and I usually end up learning new things about that civilization and leader on the side. Come the medieval era, the world shall tremble beneath the hooves of the Mongolian cavalry. Germany. The civ's start bias, if it has one. Joined Dec 29, 2012 Messages 63 Location United Kingdom. From u/Zigzagzigal : Straightforward - Basically a new player can pick this civ up and do fine with it. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. Zigzagzigal's Guide to Austria (BNW) By Zigzagzigal. It's a tricky Civ to get the hang of, but this guide goes. level 1. Greeks Civilization VI info. g. Terminology used in this guide and not in-game is explained here. Zigzagzigal's Guides - Mongolia (GS) By Zigzagzigal. Strategies/Tricks. This guide goes into plenty of detail about Moroccan strategies, uniques and how to play against them. Excellent at creating and using puppet empires, Songhai makes great use out of war. Strategy. With speed bonuses, a strength bonus that works on cities, fast-healing Spearmen and a happiness-giving Bank, Persia takes out a lot of the annoyances of war in a rather unique playstyle. Greece is one of the original 19 civilizations available in Civilization VI. The Leaders of Greece At release, Greece gets two leaders in CivilizationVI. Note: This guide assumes you have all game-altering DLC and expansion packs (all Civ packs, Wonders of the Ancient World, Gods & Kings and Brave New World) Unite the Aztec peoples and bring them into a brave new world. This guide goes into plenty of detail about English strategies, uniques and how to play against them. . That's why I don't like talking about build orders and the like; it's not particularly fun. Religion is the Khmer's other strong route. While there are complex hidden details India has, they're nonetheless an easy-to-pick-up Civ which can play culturally or scientifically particularly effectively. Getting into a classical-era Dark Age offers a great military opportunity for Greece - you can take the Oligarchy government, Oligarchic Legacy and Twilight Valour for a combined +13 attack bonus for melee infantry, anti-cavalry and naval melee units. Zigzagzigal's Guide to Greece (BNW) By Zigzagzigal. Zigzagzigal's Guide to the Zulus (BNW) By Zigzagzigal. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Here, I detail Zulu strategies and counter-strategies. Personally, I found having a small stockpile wasn't. " Pericles (c. . Much like Gorgo of Greece's ability to get culture when killing enemy units, Tamar gets faith. Essentially a lighter version of Greece's civ ability which offers an extra wildcard slot, Poland also gets one - albeit at the cost of a military card slot. I've been thinking about a strategy that might use all (or the strongest ones) the Egyptian uniques. The Maya are best at scientific victories. They were all but destroyed during the Bronze Age, circa 1900 BC, when a large wave of Mycenaean tribes migrated into Greece from the Balkans. Zigzagzigal's Guides - Japan (GS) By Zigzagzigal. Here, I detail Korean strategies and counter-strategies. Carthage excels at surrounding opponents from all angles, and has a good economy to back up such conquests or push a diplomatic victory. Every civ has interesting lesser-known tricks and features. 134. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. America offers you a brilliant late-game war experience, allowing you to utilise the complexity of the latter ages to your advantage. Zigzagzigal's Guide to the Shoshone (BNW) By Zigzagzigal. Zigzagzigal's Guides - Greece (R&F) By Zigzagzigal. If you're playing for a diplomatic victory, you can take other civs' cities but avoid taking their original capitals. You're right to point out the Futurism/fast GWAM generation synergy, and Pracinhas seem designed to synergise with Autocracy. +2 faith adjacency from rivers can make some amazing Holy Site yields, +1 faith from Holy Site-adjacent farms is a reasonable boost, and +1 faith per population in cities with Aqueducts can make some enormous faith bonuses later on. 190 ratings. ago. This guide goes into plenty of detail about Incan strategies, uniques and how to play against them. Zigzagzigal • The main one is the limited number of Governors available for the +10% science/culture bonus; you can only apply the leader ability to 7 cities at the most. Power depends on two things: the force of arms and the observance of laws. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. 1. Poland can perform well at religious, domination and cultural victories alike. This maturity helps your empire to support Legion conquests and from there hopefully become the dominant power in the world. This guide explains the basics of each civ in the game, including: The civ's icon. Zigzagzigal • GS unit upgrade cost = 2x production difference + 10 • 4 yr. The sea is where we live, where we work, where we conquer. Zigzagzigal's Guides. This guide goes into plenty of detail about Mongolian strategies, uniques and how to play against them. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Zigzagzigal's Guide to Sweden (BNW) By Zigzagzigal. Grievances decay twice as fast against Gorgo, even when controlled by a human player. Austria's ability to purchase City-States makes them excellent at suddenly creating footholds in new lands, but that's not all this Civ can. Rise and Fall Expansion. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is. This guide goes into plenty of detail about Swedish strategies, uniques and how to play against them. The "Other Guides" section of every Vanilla guide has links to. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. Zigzagzigal [author] Oct 20, 2017 @ 3:57pm. Spain uses colonies to produce considerable faith and science, and can mix in plenty of conquest, too. Terminology used in this guide and not in-game is explained here. . Terminology used in this guide and not in-game is explained here. Effect. Terminology used in this guide and not in-game is explained here. Improved terrain shading layer so the coastline (and particularly around the rivers) looks neater. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (Vanilla). Zigzagzigal's Guide to Babylon (BNW) By Zigzagzigal. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. Award. Zigzagzigal's Guides - Greece (GS) by Zigzagzigal. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. The Mapuche can take down civs in the peak of their power, but you need to be willing to react quickly as each era begins. Here, I detail Russian strategies and counter-strategies. This guide goes into plenty of detail about Carthaginian strategies, uniques and how to play against them. They also are excellent explorers and can make up for poor coastal production by scouting out and taking the best locations. 2. Surrounded by Glory. The Maya work best settling all their cities within six tiles of the capital. Zigzagzigal's Guide to Rome (BNW) By Zigzagzigal. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. An early wildcard slot means you can pick up Mysticism's Revelation policy card before anyone else but Greece, which will really help with ensuring you can found a religion of your own. Terminology used in this guide and not in-game is explained here. The civ's uniques. 41 ratings. Yes - Byzantium is a religious/warmonger hybrid which can neglect faith and science alike early in the game! A key early goal for Byzantium is to get to the medieval-era Divine Right civic as quickly as possible. Against warmongers, Hul'che are most effective against civs that rely on slower units (e. This guide goes into plenty of detail about Zulu strategies, uniques and how to play against them. Dec 18, 2016. Here, I detail Russian strategies and counter. Zigzagzigal's Guide to Sweden (BNW) By Zigzagzigal. Note: This guide requires the Rise and Fall expansion and the Khmer and Indonesia Civilization and Scenario Pack. . Dido excels on "Archipelago" and "Continents and Islands" maps, which will allow her to explore and colonize lots of landmasses that are separated by shallow seas. This guide goes into plenty of detail about Shoshone strategies, uniques and how to play against them. 184 ratings. Ours is a realm of iron and gold; of military might and opulent palaces. Pre-Rise and Fall content packs. 238 ratings. Over the past year I've been working on a Runescape mod for Europa Universalis, which I call Gielinor Universalis. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Every civ discovered is +1 era score. Zigzagzigal's Guides - Greece (Vanilla) By Zigzagzigal. Zigzagzigal's Guide to Morocco (BNW) by Zigzagzigal. Rise and Fall Expansion. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Russia is a great Civ for those who like to build up a strong empire before sending it to war. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. ago. Zigzagzigal's Guide to the Celts (BNW) By Zigzagzigal. Personally, I found having a small stockpile wasn't. You get +2 immediately from unlocking Shipbuilding. The current formula is a little more complicated and has to do with the ratio of researched/built districts. g. Jadwiga's Leader Ability: Lithuanian Union. As mountains will often have clusters of hills around them there is probably a slightly higher chance of starting near some. Because combat is calculated based on the difference between the strengths of two units, Scythia can essentially add 5 onto those strength penalty numbers. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius. The 19 October Autumn Patch has made the following change to this guide: - The new Religious Unity founder belief may help Sumeria to secure more city-state allies. Back to Civilizations (Civ6) The Roman people represent a civilization in Civilization VI. We will be ranking everything from leaders and civilizations, to pantheons, to wonders and natural wonders for the complete game (vanilla plus Rise and Fall, Gathering Storm, and New Frontier). 127. Here, I detail German strategies and counter-strategies. The Ancient Prison bank is helpful for the rest of GWD! r/2007scape Jan 5, 2022. Ethiopia's game is driven by their faith infrastructure, having one of the game's best faith outputs and an ability to generate culture and science as they generate faith. Zigzagzigal [author] Jul 13, 2016 @ 6:57am. Similar to the UA The Shoshone also have a defensive bonus as part of their UA, but this only applies to their land units within their own territory, and the bonus is 15% rather than 20%. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. 28 ratings. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. It also can help you eliminate a civ that might generate a lot of domestic tourists like Kongo or Greece, making cultural victory easier. Germany can build a large, strong army quickly and cheaply, and has strength both in the earlier and later stages of the game. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. Civilization Characteristics. As such, they can make unpredictable opponents. Hey Zigzagzigal, I found a mistake in the guide. Greece was the only civilization at launch to have two different playable leaders. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. The only Civ with two unique ranged units, England is a devastating opponent to face in the mid-game. Leader UA: Surrounded by Glory - Greece receives a culture bonus for each city-state of which it is the Suzerain. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Greece has a good start, very strong culture and is one of the game's easier Civs to understand. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. . The Celts have a strong early-game; they're usually the first to a Pantheon. 2. 2. Zigzagzigal's Guides - Netherlands (GS) By Zigzagzigal. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Strong at war and strong at culture, America is a civ with a fair amount of complexity which develops throughout the game. Killing units restores up to 30 health. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. This guide goes into plenty of detail about Celtic strategies, uniques and how to play against them. Thankfully, the most recent patch buffed Keshigs which helps make up for their later arrival relative to. As it stands, the civ has basically all the upside of Mali with none of the. Zigzagzigal GS unit upgrade cost = 2x production difference + 10 •. Greece has a good start, very strong culture and excellent diplomatic potential as well. Pre-Rise and Fall content packs. 138 ratings. Jan 24, 2018. Zigzagzigal's Guides - Aztecs (GS) by Zigzagzigal. Zigzagzigal's Guides - America (GS, all additional content) Af Zigzagzigal. The borders of your kingdom do not begin at the water's edge, but rather incorporates the rich seas as yet more space for its growth. Zigzagzigal's Guides - Greece (GS) By Zigzagzigal. Gorgo’s leader ability is called Thermopylae. Phoenicia: Advanced -> Intermediate - though the Move Capital interaction is an unusual mechanic, the best bonuses to make use of. Introduction. g. Following this guide requires the Gathering Storm expansion. Sweden is a flexible nation, but it does best at the art of diplomacy. Zigzagzigal [author] Mar 31, 2017 @ 7:40pm However, checking the XML files I did find information about the decay rate for war weariness. Passing up. Sid Meier's Civilization V - The Flagship Turn-Based Strategy Game ReturnsBecome Ruler of the World by establishing and leading a civilization from the dawn of man into the space age: Wage war, conduct diplomacy, discover new technologies, go head-to-head with some of history’s greatest leaders and build the most powerful empire the world has ever. By Zigzagzigal. Civilization 6 is a massive game with dozens upon dozens of unique factions the player can control. #1. Persia - Nader Shah. The Aztecs are a great example of good civ design in Civ 6. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. Award. Matthias Corvinus (Hungary) Hungary is an amazing civ and is probably the best in the A-tier. Greece has a good start, very strong culture and is one of the game's easier Civs to understand. But add the +5 strength from Comandante Generals, the bonus strength from certain retired ones, and the massive strength. While America's UA offers a 50% reduction to tile acquisition cost via gold, Kreposts only offer a 25% reduction, but it also. China needs only 5 turns to get the technology now, while the competing civ needs 6. Greece has a good start, very strong culture and is one of the game's easier Civs to understand. Greece has a good start, very strong culture and is one of the game's easier civs to learn. Greece has a good start, very strong culture and is one of the game's easier civs to learn. Seven Cities of Gold: Receive a gold bonus for discovering a natural wonder (higher if you’re the first to discover the wonder), and culture, happiness and other tile yields (including the faith from One With Nature) are doubled. Zigzagzigal's Guides - Greece (R&F) by Zigzagzigal. Greece has a good start, very strong culture and excellent diplomatic potential as well. A very straightforward scientific civ, Korea makes a great introduction to Rise and Fall's mechanics. ago. Aug 21, 2013 #6 I love using the One With Nature pantheon as Spain. 3. If you have the Mont St.